I am having some problems with my "Real Maine Plate" mod ever since I tried to change the names of certain things, while trying to have them correspond to each other. At first the .png did not show up on it, then trying to fix it, having no plate show up at all. I need help.
On maine_plate.jbeam line 8 it says "slotType" : "maine_plate", but it should say "slotType" : "licenseplate_design_2_1", That's all I found
Hey, there are some little issues in there. JBeam: First of all you must not have spaces in the part name. So instead of "Real Maine Plate" use "Real_Maine_Plate" or something like that. Furthermore the slotType needs to be "licenseplate_design_2_1" since this is the slot for all the license plate and the game is searching foreach part with this specific slot. Code: { "Real_Maine_Plate": { "information":{ "authors":"thatcoolcat1", "name":"license_plate_2_1_REALMEAINPLATE", "value":50 }, "slotType" : "licenseplate_design_2_1", "licenseplate_path" : "vehicles/common/licenseplates/Real Maine Plate/maine_plate.json" } } Json file: Last but not least you have to use forward slashes instead of backward slashes. Code: { "name" : "Real Maine Plate", "version" : 1, "data" : { "size" : {"x" : 512, "y": 256}, "text" : { "x" : 0.5, "y" : 0.65, "scale" : 1, "color" : "rgb(0, 0, 0)", "limit" : 8}, "diffuse" : { "spriteImg" : "vehicles/common/licenseplates/default/platefont_d.png", "backgroundImg" : "vehicles/common/licenseplates/Real Maine Plate/maine.png", "fillStyle" : "black" }, "bump" : { "spriteImg" : "vehicles/common/licenseplates/default/platefont_n.png", "backgroundImg" : "vehicles/common/licenseplates/default/licenseplate-default_n.png", "fillStyle" : "rgb(0,0,255)" }, "specular" : { "spriteImg" : "vehicles/common/licenseplates/default/platefont_s.png", "fillStyle" : "rgb(233,233,233)" } } } Here we go! Please let me know if everything is working after the changes.