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New tools in the works ...

Discussion in 'Microblogs' started by tdev, Jul 27, 2018.

  1. tdev

    tdev
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    We can also change groundmodels on the fly now :)

     
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  2. Glitchy

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    Impressive!
     
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  3. CrashHard

    CrashHard
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    I like what I see here :) How will this be working, like you can use a brush tool and paint it on the terrainblock, and can you make your own presets and paint them on the terrain as well?
     
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  4. NistingurA

    NistingurA
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    Nicely done, I remember a long time ago there beeing a groundmodel debug or smth back in 0.3 but it never seemed to work
     
  5. Shelby 427

    Shelby 427
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    nice, maybe modded race tracks can use the depth feature as a safety wall of sorts
     
  6. falefee

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    That is awesome. Will groundmodels have specific settings for each map? So each map can have unique settings.
     
  7. Acrain7

    Acrain7
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    this will be AWESOME for map making! thank you so much, great work as usual! :D
     
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  8. Mr.Blueboy

    Mr.Blueboy
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    This will be very handy! I like it! :)
     
  9. tobias95ng

    tobias95ng
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    Wow the first thing that was poping in my mid when i saw this :
    making a roud construction vehicle with this system so you can edit the whole map with special vehicles that would be the ultimate thing :D
     
    #9 tobias95ng, Aug 18, 2018
    Last edited: Aug 18, 2018
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  10. MRcrash

    MRcrash
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    Or you know, working on fields and doing farming stuff:oops:
     
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  11. tobias95ng

    tobias95ng
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    exactly this could be a very good basis for that :D
    --- Post updated ---
    the next thing i was thinking of is it posible to stick this editing stuff only to the weels so that the wheels leaves deep tiere marks in mud,gravel,sand ?
     
  12. Sithhy™

    Sithhy™
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    Won't work when the ground can't deform
     
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  13. tobias95ng

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    wats about lowering the ground with adjustet funktion of the in build map editor ?
     
  14. Occam's Razer

    Occam's Razer
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    The terrain editor doesn't work in realtime. Currently, if you edit terrain, any vehicles on that terrain will phase through it. A reset is needed to preview the changes.
     
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  15. tobias95ng

    tobias95ng
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    thats true :/
    is it there any possiblety to make it run in realtime or is that to komplex for the engine or kill to mutch framerate ?
     
  16. Littleturdlet

    Littleturdlet
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    Now that groundmodels can be changed on the fly, I'm wondering if this could be used for weather. For example, when it rains the asphalt groundmodel would be changed to the wet asphalt ground model.
     
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  17. EruptionTyphlosion

    EruptionTyphlosion
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    This could also allow for dynamic snow and ice, which would be pretty interesting to say the least! :)
     
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  18. Nitro101

    Nitro101
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    This looks very promising. It has potential to be used in very creative ways if used properly.

    It's nice to see the devs putting in a lot of effort and love into what they do.

    That legitimately makes BeamNG.Drive one of the best community's out there IMO.
     
    • Agree Agree x 4
  19. EruptionTyphlosion

    EruptionTyphlosion
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    Does it work while the vehicle is in motion?
     
  20. Brother_Dave

    Brother_Dave
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    Is particles part of this ground model work? Thinking if its possible to have leaves on top of a road surface, generating leaf 'smoke' when driving on it so to speak.
     
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