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On Hold NHRA Funny Car

Discussion in 'Content Creation' started by phoob, Jul 30, 2018.

  1. phoob

    phoob
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    Starting this project today and im almost done with the full tube chassis. Im a noob in blender so yeah expect it to ass lol.
    But heres what i have so far.
    The engine i got from some guy and yes i asked permission to use it and he allows it.
    7/29/18
    upload_2018-7-29_18-27-16.png
    --- Post updated ---
    Alright i need your guys help!
    When im working in blender i join two verticles together with the key "F" and it makes like another verticle sometimes its pissing me off lol
     
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  2. TheDiamondLord8

    TheDiamondLord8
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    So what is this supposed to be? (Just to clarify, I'm a little confused on what you're making?)
     
  3. phoob

    phoob
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    EL2.jpg
     
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  4. TWilliams458

    TWilliams458
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    Could I suggest this body shell? It's an Australian Holden HQ Monaro (like my profile pic and my favourite car) owned by Australian and Queenslander John Zappia, and right now its the fastest steel bodied car in the world. Yes its a doorslammer but it would be cool. Its fastest pass is a 5.69 @250 mph (one of the fastest in history). And keep in mind its a full steel bodied car. Beat that Street Outlaws.
     

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    • d71e73d6-9972-42b5-b38d-e4fab2cb8bbc-720x380.jpeg
    #4 TWilliams458, Jul 30, 2018
    Last edited: Jul 30, 2018
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  5. phoob

    phoob
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    if anyone is willing to do the jbeam for the body and a simple engine jbeam i will give them credit for the help! thanks.. im just not good at jbeam but im good at other Engines and modeling.
     
  6. TheDiamondLord8

    TheDiamondLord8
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    You could probably use a really-stripped Barstow or Moonhawk and edit from there? (just an idea?)
     
  7. phoob

    phoob
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    maybe like i said im not good at that stuff
     
  8. TheDiamondLord8

    TheDiamondLord8
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    All you would need to do is port the Moonhawk/Barstow's .dae into Blender, ya yada, done. I can't because I'm busy rn but I might try tomorrow if you want.
     
  9. phoob

    phoob
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    you got discord? msg me pls dub#2494
     
  10. Littleturdlet

    Littleturdlet
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    Some of your normals are flipped on your chassis (causes weird shading). Go into edit mode, click mesh, normals, recalculate outside, this should fix it.
    --- Post updated ---
    About the joining vertices thing. Press "alt+m" then select join at center. Instead of creating an edge between the two vertices it will join them.
     
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  11. TheDiamondLord8

    TheDiamondLord8
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    Sent ya one.
    The name starts with "The" and ends with "8"
     
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  12. Spiicy

    Spiicy
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    Is this have any progress?
     
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  13. phoob

    phoob
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    Not until i find someone to do the jbeam


    Im also working on engine modeling. i want to get decent in it before i move to chassis work.
     
  14. camaro69502ss

    camaro69502ss
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    i suck at blender, but you could message dummiesman, He's good at stuff like this, he did create a late model stock car, very close to what you're making
     
  15. phoob

    phoob
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    Im fine with the blender part i just need jbeam lol
     
  16. camaro69502ss

    camaro69502ss
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    You could pm him to help you
     
  17. phoob

    phoob
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    im live almost everyday working on this again link
     
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  18. Spiicy

    Spiicy
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    Nice these are still going!
     
  19. phoob

    phoob
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    im stuck again lol
    so idk what to do
     
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  20. 01010011

    01010011
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    Is It Ready?
     
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