First of all, sorry for coming here to ask something that is probably somewhere explained already and I still can't figure it out. I have been trying the last 2 days to make my modded parts to have body color (for now I'm only trying to figure things out, so i have only used the original meshes or very slighty changed ones) and none came out with color. The only tutorial that i have found was this: https://www.beamng.com/threads/tutorial-adding-textures-and-materials-without-uvs.7728/ - from 2014 which seems to be outdated since it uses the material editor that is no where to be found (from my research I believe it has been removed) and also since .json is said to be more futureproof I have been trying to use that, making it even more confusing. I don't even know if a need a material.json file to attribute a color to a simple hood part, but I have only been able to change it from the orange not material texture to the blank white one by changing the material name in blender to "Material" inside blender. I also have tried to remove the materials file from a official car in game (I used the vivace for it) and from what I realized that the body color of the car parts was not dependent of the material files, making me believe that the materials file is not what I'm lacking here. I don't have more ideas of what to try next so I'm here to ask what I'm missing.