Unsolved No Mesh to Groups

Discussion in 'Mod Support' started by Virtual Motorsport Group, Dec 3, 2021.

  1. Virtual Motorsport Group

    Virtual Motorsport Group
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    Joined:
    Nov 30, 2021
    Messages:
    1
    Hello,

    i recently came to a small Problem..
    I can not assign any Mesh to "new" Groups anymore for some reasons..

    However i have got 2 Arms, on bottom and top that keep the Axle in shape.

    Bottom Arm (assigned to Body and Axle) does work as the Mesh is currently assigned to "body" and "Axle".
    The Top one has its own Group and does not work.

    Group of the Top arm is assigned within the Nodes.

    Left Node (Top Mounted on Body):
    ["f4rr", -0.34746, -0.59460, 0.33956, {"group":["sprintcar_body","sprintcar_F_Link_1"]}],

    Right Node (Top Mounted on Axle):
    ["fhl1A", -0.37500, -1.15556, 0.30350, {"group":["sprintcar_Axle","sprintcar_F_Link_1"]}],

    Flexbodie:
    ["sprintcar_F_Link_1", ["sprintcar_F_Link_1"]],
    (Yes the Name "sprintcar_F_Link_1" is also the Mesh name and yes the "A" is "Axle" is written in capital"

    Its only the Group "sprintcar_F_Link_1" that does not want to work.
    Although i could name it whatever i want to, ive tried everything.

    Thank you for reading & helping!
    upload_2021-12-3_18-25-47.png
     
  2. Nicelittle

    Nicelittle
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    Joined:
    Apr 27, 2017
    Messages:
    707
    if you set the group to 'Axle' what happens?

    if it works but not in the way you want try differentiating the group name and mesh name + comparing it to dev cars to check for differences
     
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