No Texture

Discussion in 'Content Creation' started by masonstout2629, Aug 30, 2021.

  1. masonstout2629

    masonstout2629
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    Sep 1, 2018
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    ok so i have a car mod that someone else made i put it in blender to fix the dislocated bumper and fenders but for some reason when i go back into beamng the updated model does not show i put the model back into the files and it wont change its like its taking the model from somewhere else and i have no idea why and it has missing textures
     

    Attached Files:

    • Screenshot_266.png
    • Screenshot_267.png
    #1 masonstout2629, Aug 30, 2021
    Last edited: Aug 30, 2021
  2. atv_123

    atv_123
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    Check the model origins locations... the origins might not be at 0,0,0 and that could be throwing your ingame model off.
     
  3. masonstout2629

    masonstout2629
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    what do you mean at 0 wait you mean in like in blender it has to say 0 right
    --- Post updated ---
    ok it lines up but now it has a no material thing
     
  4. P_enta

    P_enta
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    Make sure the material is set in blender. Select the moved bumper and apply all transforms, it’s some button I forgot, Google it
     
  5. masonstout2629

    masonstout2629
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    i figured out how to apply it just the material that needs to be fixed
    --- Post updated ---
    all i need is textures
    --- Post updated ---
    it has pbr textures but they dont show up
    --- Post updated ---
    it has all the files but it says no texture
    --- Post updated ---
    how do i know if the material is set?
     
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