Node Coordinate Scale?

Discussion in 'Content Creation' started by KennyWah, Sep 18, 2015.

  1. KennyWah

    KennyWah
    Expand Collapse

    Joined:
    Jan 16, 2013
    Messages:
    2,666
    If I wanted to globally scale all nodes using a "scalenodeCord":0.25," or something similar would that be possible?

    like how we have "scalenodeWeight":0.62,


    So that if your node was say

    " ["node1", -0.40, -1, 0.80], "

    would theoretically become

    " ["node1", -0.10, -0.25, 0.40], "


    To allow one to instantly scale jbeam globally very quickly.

    Is this a function in beamNG as of right now?
     
  2. JackAttak

    JackAttak
    Expand Collapse

    Joined:
    Sep 12, 2013
    Messages:
    567
    For some context, he's asking this for the process of scaling down the Covet's jbeam for my 1/4 scale R/C Covet.
     
  3. Goosah

    Goosah
    Expand Collapse
    Global Moderator
    BeamNG Team

    Joined:
    Aug 30, 2013
    Messages:
    790
    You can use Masa's editor to scale jbeams. I think DM also made something, thought I've never tried it. I don't think we are interested in implementing this in such a way, the other scaling factors already confuse things enough.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice