Solved NodeOffset / Wheel relocation issue.

Discussion in 'Mod Support' started by SPRW, Aug 5, 2023.

  1. SPRW

    SPRW
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    Jul 13, 2023
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    4
    Hey Guys,

    I'm having an issue on a covet mod I'm working on.

    I've body dropped the covet 40mm by using node offset on the running gear (suspension F/R & engine components) everything is working fine however the wheels themselves aren't affected by the nodeoffset effectively making the body drop redundant. I was curious if anyone had any ideas? Thanks.
    20230805164252_1.jpg
    ***Open image in new tab if zoom doesn't work properly.***
    upload_2023-8-5_17-9-57.png

    EDIT: Fixed!
    Wheels had nodeOffset in the vanilla files (inside hubs jbeam) and having 2 doesn't stack but overwrites instead. The fix was to change the nodeOffset to nodeMove on suspension_F/R.
    20230805221916_1.jpg
     

    Attached Files:

    #1 SPRW, Aug 5, 2023
    Last edited: Aug 6, 2023
  2. SSRG

    SSRG
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    I think this may be due to the fact the wheels are offseted on their own, but since it worked in your other mods, that’s propably not the issue.
     
  3. SPRW

    SPRW
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    My other mods modified the coilovers and camber to lower the car, this is my first time using node offset. Would you happen to know where the wheel offset is located?
     
  4. SSRG

    SSRG
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    Not exactly, but I’m guessing the wheel hub or wheel slot.
     
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  5. SPRW

    SPRW
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    Fixed! The issue was the wheels use nodeoffset by default and they don't stack so I just had to change to nodemove.
     
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