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Not responding after pressing F11...in windowed or borderless mode

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by pcmoreno, Oct 19, 2020.

  1. pcmoreno

    pcmoreno
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    Joined:
    Jul 24, 2020
    Messages:
    26
    my sys:

    Operating System: Windows 10 Home, 64-bit
    DirectX version: 12.0
    GPU processor: GeForce GTX 1050
    Driver version: 451.67
    Driver Type: DCH
    Direct3D API version: 12
    Direct3D feature level: 12_1
    CUDA Cores: 768
    Core clock: 1366 MHz
    Memory data rate: 7.01 Gbps
    Memory interface: 96-bit
    Memory bandwidth: 84.10 GB/s
    Total available graphics memory: 11185 MB
    Dedicated video memory: 3072 MB GDDR5
    System video memory: 0 MB
    Shared system memory: 8113 MB
    Video BIOS version: 86.07.6C.00.12
    IRQ: Not used
    Bus: PCI Express x16 Gen3

    I don't really get an error because it just hangs until I force close. I'm simply trying to access the world editor.

    Any ideas?
     
    #1 pcmoreno, Oct 19, 2020
    Last edited: Oct 19, 2020
  2. Leeloo

    Leeloo
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    The Little Engine That Could
    BeamNG Team

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  3. pcmoreno

    pcmoreno
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    Joined:
    Jul 24, 2020
    Messages:
    26
  4. Leeloo

    Leeloo
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    The Little Engine That Could
    BeamNG Team

    Joined:
    Feb 19, 2020
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    You are using OneDrive, which is known to cause instabilities.

    Please move your Userfolder to a different location, that doesn't require special access (Launcher -> Manage Userfolder -> Choose a new location).
     
  5. pcmoreno

    pcmoreno
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    Joined:
    Jul 24, 2020
    Messages:
    26
    OneDrive was actually not running, but in any way I...

    1-> uninstalled OneDrive from my system, restarted, on to Beam, free play, grid map, F11 -> not responding...
    2-> moved my user folder through the launcher to a different place, D:/beamers/BeamNG.drive, restarted, on to Beam, free play, grid map, F11 -> not responding...


    new Support ID -> 84363
     
  6. Leeloo

    Leeloo
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    The Little Engine That Could
    BeamNG Team

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    Try again in Safe Mode, could be one of your many mods :)
     
  7. DaddelZeit

    DaddelZeit
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    Joined:
    Jul 17, 2019
    Messages:
    3,468
    Mods can cause stuff like this. Having too many causes the World Editor to load an extreme amount of materials, meshes, etc.
    Automation mods are the worst, because they're just so unoptimised.
     
  8. pcmoreno

    pcmoreno
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    Joined:
    Jul 24, 2020
    Messages:
    26
    In safe mode, it worked. I have loads of automation mods as well as plenty of maps.

    Assuming one(or more) of the over 300 mods I have is the cause, what should I be looking for?

    Also, does disabling them work the same way(for the editor) as removing them?

    anyway, many thanks for taking a look a it.
     
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