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Now a How do you make skins question (Originated from A zombie response team question)

Discussion in 'General Discussion' started by Futura333, Aug 20, 2018.

  1. Futura333

    Futura333
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    Hello everyone, is there a download link to the zombie response team for the vanster and moonhawk? Cause i see the attached files and there are only .dds files. Does anyone have a download and not .dds files link? Let me know. Thanks!! :)
     
  2. Cutlass

    Cutlass
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    The mod is most likely very outdated
     
  3. JBatic

    JBatic
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    they are from before the skin system was a thing, so they do not and never will work without a complete rewrite
     
    • Agree Agree x 6
  4. Futura333

    Futura333
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    Oh, that's a shame. :/
     
  5. Nadeox1

    Nadeox1
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  6. SergentFido

    SergentFido
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    If there is no change in the textures of the current vanilla cars, you can also make those modded textures work again via the skin system. This system doesn't mean that you need to use the second uvmap and overlayMap command, it just overwrite the original material.cs section of the concerned material. So for instance you can just use it to change normal maps, diffuse maps, specular and so on...
    Of course a little knowledge is necessary, but just unpacking an existing Moonhawk skin mod and modify it with the expected DDS files can do the trick.
     
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  7. Futura333

    Futura333
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    Okay Nadeox1 I will work on that later today. And SergentFido,if Nadeox1's solution doesn't work then i will try your solution.
     
  8. SergentFido

    SergentFido
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    Both use the skin system of the game. the first one need to create the new skin for the second dedicated uvmap, the second one simply uses the DDS files you're speaking about. You just replace the vanilla textures by the modded one in the skin's materials.cs file. You still need to know how to make a new skin mod work in both case.
     
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  9. Futura333

    Futura333
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    Is there any way i can learn how to make skins by video or by beamng?
     
  10. SergentFido

    SergentFido
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    It's quite simple, just unzip an existing skin mod and see what it contents.
     
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  11. IAchievedBacon

    IAchievedBacon
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    That's how I learned how to skin for the CRD. I actually learned a lot on how mods work now.
     
  12. Futura333

    Futura333
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    Thats all you have to do? Unzip the existing skin?? But i thought making skins was difficult.
     
  13. General S'mores

    General S'mores
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    They mean that you can learn how to skin from unzipping a already-existing livery.
     
  14. IAchievedBacon

    IAchievedBacon
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    Not at all. But skinning for the CRD is fairly easy. So give that a shot and you're good.
     
    • Agree Agree x 1
  15. Futura333

    Futura333
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    I can also do it to all of the other vanilla cars SUV's etc right?
     
  16. IAchievedBacon

    IAchievedBacon
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    Yeah, same process.
     
  17. MisterKenneth

    MisterKenneth
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    I'd like some context as to what we are talking about?
     
  18. SergentFido

    SergentFido
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    He's willing to make work again some old texture mod which altered the vanilla cars's textures. This is possible to make them work again using the now two years old skin system. But he needs to understand how to create a new skin slot, edit the files of an existing skin, and so on.
    The reason i advised him to use an existing moonhawk skin mod is that it works independantly, all he needs is there. If he wants to learn from Vanilla cars it's okay, but ingame skins materials definition are in the general materials.cs file of the car which make it more difficult to understand for a beginner.
    Anyway this will need a bit of effort so if knowledge is 0 about modding, then it would take some hours and probably some frustration for not getting work at the first try.
    So of course, when i said unzip it, i meant it's the starting point of understanding the whole process. Then editing the files, renaming the skin name, making the skin mod call the desired textures, placing them in the good folder so that the materials.cs pathes will be correct, and so on, has to be fully understood. But nothing really complicated.
     
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  19. Futura333

    Futura333
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    Because you make those awesome van skins so its easy for you. Which i also have the oldsfullsize and van mods you made. So i have tried a video that teaches you how to make beamng skins but it doesn't seem complicated. Easy peasy. But when i wen't to the game and searched for the skin, I couldn't find it. So i got something wrong there. So SergentFido i should probably learn from you. :)
     
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  20. AgentMooshroom5

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    I tried to fix the mod using the skin system and it won't work due to how the skin is layed out, which is made for a very old version that doesn't fit anymore. You have different parts of the skin stretched all over the body. You're better off making a new skin than trying to repair this one.
     
    • Informative Informative x 1
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