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Oculus Rift

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by luckyman, Nov 29, 2017.

  1. luckyman

    luckyman
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    Aug 5, 2012
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    405
    This question hasn't been asked since 2016, Are we able yet to start thinking about Oculus Rift for the VR in BeamNG? I remember it being shown a long time ago but is there an official way to possibly try and get Rift support in beamNG?
     
  2. TechnicolorDalek

    TechnicolorDalek
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    having a second camera view for VR purposes is 99% of the way to splitscreen local multiplayer ( ͡° ͜ʖ ͡°)
     
    • Agree Agree x 2
  3. luckyman

    luckyman
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    That would be amazing! or say if you have either an Ultrawide or a dual setup, Multi seat uses both or half of each screen for split screens.
     
  4. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

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