After seeing the extremely detailed upcoming Italy map I started to imagine how a fully polished Nurburgring would look inside Beamng.drive. With the wide variety of average day vehicles already in the game, it would be great to take them to the track and enjoy the scenery with all those long twists and turns. I've played a bootleg version for quite a while now and I'm still having a good time with various vehicle setups and parameters. Keep seeing threads pop up searching for a working version so I know there's still a healthy interest for the track. Is an Offical map possible? or would licensing be too much of a hassle for devs? (I've even considered making one my self but the map is a huge undertaking for a beginner, I couldn't do it justice with the limited time I have)
Unfortunately this would only work with real measured data for the track (who would want some generic non laser scanned version after all) and that is incredibly expensive stuff to buy Not to mention other required licenses and whatnot.
This is not official, but interesting to follow: https://www.beamng.com/threads/nurburg-area-the-orange-hell.59074/
There was a port released a while back but unless you have at least a GTX 970, you're not seeing over 40fps. Also the walls are really buggy and the kerbing can and will blow out your tires if you're not careful. https://www.beamng.com/threads/nordschleife-reuploaded-need-help-to-improve-quality.35143/
I think that it runs really light, something like 20% GPU usage on gtx1080 and never dropping under 60fps, I think that I did run it with 1050Ti also without issues with performance.
I've tried running this mod and I've had no luck, but I got my hands on a different one, another extracted model from another game where there are a few missing textures but overall very playable, rails and roads don't glitch like the videos I've seen of that mod, and I get great fps. I wouldn't mind a generic non laser scanned version lol. I've played many versions over the years, laser scanned and not and it doesn't do a whole lot for me as long as I'm not hitting random polygons where there shouldn't be. I just want someone who's passionate to create a beautiful map that does the real world location justice.