Solved Parts of mesh on vehicle missing in-game

Discussion in 'Mod Support' started by BigMcBus, Sep 16, 2016.

  1. BigMcBus

    BigMcBus
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    Joined:
    Sep 15, 2016
    Messages:
    2
    Hey guys!

    When BeamNG loads the mesh from my dae file. Parts of it are missing. Any Ideas?



     
  2. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    I've run into this if I have 2 nodes with identical coordinates. If no beams are breaking, then it's probably that.
     
  3. meywue

    meywue
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    BeamNG Team

    Joined:
    Nov 19, 2015
    Messages:
    346
    Hey,

    please double-check if the mesh name and the flexbody name in your jbeam files are matching up.

    You can also send us your files HERE so we can have a closer look.
     
  4. BigMcBus

    BigMcBus
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    Joined:
    Sep 15, 2016
    Messages:
    2
    Thanks for the reply. I started work on the suspension and once I updated the jbeam file the mesh was there 100%. No idea why. I will post code when I'm home later today.

    PS are there any good suspension tutorials out there? I have been trying to adapt some of the in game suspension and am having a hard time of it.

    PPS can anyone guess the car I'm modelling?
     
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