My first mods so be kind please FR Bon.... j'ai passé quelques jours à créer ce modèle 3d d'une 208. Et j'ai essayé de créer un mod pour beamNG mais bon pour le moment ce n'est pas trop avancé quoi vu que j'ai très peu de connaissances en Jbeam et comme expliqué dans le titre oui, c'est mon premier mod je sais je devrais commencer par plus simple mais je voulais absolument créer un mod avec un modèle 3d de qualité mais la ou ça "bloque" c'est de créer le mods... je posterai souvent des update ou les problèmes que je rencontre en espérant que je puisse avancer un maximum ^^ Merci d'avoir lu ! EN Well.... I spent a few days creating this 208 3d model. And I tried to create a mod for beamNG but good for the moment it’s not too advanced as I have very little knowledge in Jbeam and as explained in the title yes, this is my first mod I know I should start with simpler but I absolutely wanted to create a mod with a quality 3d model but the or it "blocks" is to create the mods... I will often post updates or problems I encounter hoping that I can advance a maximum Thank you for reading!
Looks nice for a beginner, but if you really did make this model yourself then probably best to show some more WIP screens If you borrowed from a site like Sketchfab then make sure to credit the original author, also check the license allows you to distribute the model
Rare sight lads! A new modder arrives with actual progress! Looks awesome so far. We need more peugeots in beam
I really doubt you modelled something like this in a few days, a really experienced modeller could maybe do it but this is your first message so idk about you. Please show some proof that you made it.
Thank you very much, it’s a pleasure! --- Post updated --- whoa thank you very much yes I tried to have a minimumde work before coming to post on the forum and yes well we largely need more peugeot because the porch audi etc goes well 5 minutes I prefer the car more "normal" --- Post updated --- thx ! yes i made it my self where you hear talking about more wip screens ? --- Post updated --- my model is not perfect so I save time and if you want proof i have the proof of the picture i take in my brother car for the texture of the interrior
For example pictures of the wireframe, development and such. Most creators tend to take screenshots to document progress, but I guess sometimes you can forget to do that. But at a bare minimum a wireframe shot would be nice. as an example my most recent modeling project: Here you can see there is clearly enough evidence that I have created this from the beginning, but when someone shows up out of the blue with a finished model, understandably people will be skeptical... If I am to be brutally honest I find it hard to believe you modeled this Peugeot yourself, but even if that is the case it is not a bad thing, just make sure you give proper credits and you are good to go if you try to lie to people and say you made things when you didnt, well I can give you countless examples of other past members who tried (and failed) at that approach
I've checked hum3d and Sketchfab to check if any model aligns with this one. Luckilly I haven't found anything, however that still doesn't really prove the model being their
I had to send whatever picture of my advance to my brother but otherwise I don’t have much --- Post updated --- I found this I sent to my brother If you don’t want me to believe this is going to be complicated... as I told you I have all the assets and the texture project files (XCF) on gimp Image editor so....
Now it looks more believable to have been done in a few days lol, I hope you will fix the polyflow at some point
FR donc ce soir je vais continuer le mod je vais essayer de corriger le bug de ma voiture ce déforme sans raison sachant que elle a même pas de point de colission et aussi le bug j'ai que des NoTexture EN so tonight I’m going to continue the mod I’m going to try to fix the bug in my car this deform without reason knowing that it has no colission point and also the bug I have that NoTexture --- Post updated --- i think i broke my beamNG --- Post updated --- FR Donc j'ai discuté avec avec des personne sur le discord officiel BeamNG et il faut que je trie mon model blender... parce que la mon model blender c'est trop le bordel pour pouvoir "l'importer dans beamng" EN So I talked with some people on the official BeamNG discord and I have to sort out my blender model... because my blender model is too messy to "import it into beamng"
FR : Sa c'c'est un bug très connu sa le fait sur les anciens mod EN : This is a well known bug in the old mods