Photomode: Add toggle for infinite LOD / render distance

Discussion in 'Ideas and Suggestions' started by shanie, Sep 23, 2024.

  1. shanie

    shanie
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    Joined:
    Dec 3, 2021
    Messages:
    55
    This would go a long way for those large, open maps. See the attached screenshots here, for a map that would benefit from this.

    I did search the forum a fair bit as I thought this was a relatively obvious suggestion. The closest I found was this which I feel should go hand-in-hand with a feature like this.

    I guess it all depends if the game handles this. Even if a screenshot like this took a while to render, I wouldn't mind. A tooltip warning the user about this could be worthwhile.

    In addition - when you take a screenshot using photomode (pressing Normal/Big/Huge), why is it that the grass is disabled for the screenshots? I assume it is stability related, however I'm quite curious of the true reason for this :)

    Finally, it would be great to have a quick toggle between maxed out ultra graphics settings & the previous graphics settings, right there in the photomode. I feel like this carries more challenges, however, and is definitely more of a low-priority convenience feature.

    Feel free to discuss anything I may have missed!
     
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