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On Hold Pigeon with Bus Engine

Discussion in 'Land' started by AshtonGamerYT, Dec 7, 2018.

  1. AshtonGamerYT

    AshtonGamerYT
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    Joined:
    Jan 13, 2018
    Messages:
    12
    PLEASE NOTE: THIS IS MY FIRST MOD. I MAY CANCEL IT AT ANYTIME DO TO MY KNOWLEDGE OF BLENDER AND JBEAM'S!
    So....yes. This (hopefully) will be come a reality. All of us know it will be really hard to control, but in some cases, it will be a hella lot of fun.
    Sorry about not posting any progress, this is a pretty simple project, but again, with my knowledge, I don't know.
    I am using a tutorial from @workclock1© to do this.

    UPDATE: 12/12/2018
    (on hold again because of school, so I only have 3 hours to work on it everyday, so I don't really want to be doing everything on weekdays, not have anytime to do anything else, I will keep working on it on weekends, and should be released the week of the 24th of December (winter break for me)
     
    #1 AshtonGamerYT, Dec 7, 2018
    Last edited: Dec 13, 2018 at 12:12 AM
  2. CaptainZoll

    CaptainZoll
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    Joined:
    Nov 10, 2016
    Messages:
    659
    1. copy the citybus_engine.JBeam, citybus.DAE, and bus's materials.cs file to documents/beamng.drive/unpacked/new folder/vehicles/pigeon/new folder.
    then, open the jbeam file, (i would recommend notepad++, though normal notepad works) and change "slottype" of the engine from "citybus_engine" to "pigeon_engine". at this point, the engine should appear on the pigeon when you press ctrl+R ingame and select the engine in the parts selector. at this point, there's a bunch of ways you can move the engine into the correct position, I would reccomend just making a backup copy of the jbeam file, and just messing around with the flexbodies/enginedata/nodes/beams sections, just to figure out how they work.
     
  3. AshtonGamerYT

    AshtonGamerYT
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    Joined:
    Jan 13, 2018
    Messages:
    12
    Thanks, going to try this
     
  4. AshtonGamerYT

    AshtonGamerYT
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    Joined:
    Jan 13, 2018
    Messages:
    12
    (on hold again because of school, so I only have 3 hours to work on it everyday, so I don't really want to be doing everything on weekdays, not have anytime to do anything else, I will keep working on it on weekends, and should be released the week of the 24th of December (winter break for me)
     
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