Please help, How to swap engines

Discussion in 'Content Creation' started by Gregory TheGamer, Aug 17, 2015.

  1. Gregory TheGamer

    Gregory TheGamer
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    hello forum,

    please help me, i am planing to make a V6 engine from the pessima to the 200BX but i dont know how, please help me:confused:
     
  2. SixSixSevenSeven

    SixSixSevenSeven
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    Define dont know how.

    Do you know not how to make the mesh for the 200bx? Make the torque curve? Adjust the physical portion of the JBeam to account for different engine mass?
     
  3. Gregory TheGamer

    Gregory TheGamer
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    well i do know how to make the torque curve thats easy.
     
  4. Sykriss

    Sykriss
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    There's quite a few different steps involved to swap a motor from one car to another. First, you're going to need to open the base model of the car you're swapping the motor from, and remove everything but the motor and related components. Then, you're going to want to load the base model for the car you're swapping into and position the motor you've pulled from the other car into the engine bay as you see fit. You're also going to need to rename both the actual engine object in your modeling program and the materials it uses. Then, create a unique engine .jbeam, replace the flexbody name with your re-named engine name, add the textures to your materials.cs, then finally jbeam everything. Hint: It's a long, relatively complicated process. :p
     
  5. Gregory TheGamer

    Gregory TheGamer
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    WOW i didnt expact that
     
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