Well,it sounds like an impossible thing, that will never be released. I found the way how should I port vehicle models to Blender.I hope my friend will help me with combining engine and extra parts,maybe porting.So,let's say that it's currently on WIP stage,for now. Here's a WIP: I don't know about the copyright of getting acess to original car models. If there will be some copyright,I'll make a private release to some people.(i don't think that they're know about BeamNG xd) I want to make it cuz' there aren't any good car models in SFM(there are some, but not much).If I make a private release,animators will have a lot of different cars to choose. And I want to make some crash variants to make it realistic. But at first I just want to find and extract car models to Blender. Also,if I will port BeamNG vehicles to SFM, it will be easy to animate a project I named "Darkstig". It's on experimental stage,but trailer may hopefully come on Halloween. Also, character Darkstig belongs to awesome youtuber CrashBoomPunk.Check him out! https://www.youtube.com/channel/UCN1i5mDtOx0m_3Z18WsSibA I will be glad for every answer you say!