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Porting cars into blender

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Cutlass, Feb 26, 2019.

  1. Cutlass

    Cutlass
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    how do you ports cars into blender? I'm trying to port the piccolina
     
  2. carlover416

    carlover416
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    Go to This PC/Local Disk (Whatever drive BeamNG is on)/Users/(your name)/steamapps/common/BeamNG.drive/Content/Vehicles/autobello.zip/vehicles/autobello/Autobello.DAE, Then copy that file (Autobello.DAE) to desktop, go to Blender, go to File>Import>Collada (.Dae), and go through the file selector to your desktop, double-click Autobello.dae. It should port.
     
  3. Car crusher

    Car crusher
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    Remember that it wont look right until you apply "edge split modifier" to each individual part!!
     
    • Agree Agree x 1
  4. Cutlass

    Cutlass
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    cant find it went to autobello, no .dae
     
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