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Possible Memory Leak?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Anonymau5, Apr 19, 2020.

  1. Anonymau5

    Anonymau5
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    Joined:
    Mar 2, 2014
    Messages:
    8
    Running the latest stable build from Steam. Already verified the game files on Steam.
    This occurred when I was in the Utah map and asked the game to load in traffic. It became unresponsive and started to eat RAM. I left it in hopes that it would eventually figure it out but at 35GB of RAM used I had to end the task to keep my machine stable.
    I've noticed general instability in this latest build with regular lockups that some times resolve themselves by waiting.

    upload_2020-4-18_21-50-7.png
     
    • Agree Agree x 1
  2. CrashHard

    CrashHard
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    Joined:
    Aug 5, 2013
    Messages:
    1,612
    Yes I agree, I have had some similar problems, after recording a 14 min replay, and was setting up a camera path to follow 3 cars, I had to go out for 2-3 houres, I just left the game running. When I came back to the game to continue the camera work, it was lagging at 2fps and was using 11gb of ram, I just had to restart it. I have 2 GeForce RTX 2080TI cards in a VLink setup, a 18 core CPU I9 and 32gb of ram, this should not be happening....
    Everytime I setting up more then 2-3 cars, and use the part selector a lot, resetting the cars a lot, 2-3 houres it starts lagging. And I have to restart the game
     
  3. aeoe

    aeoe
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    Joined:
    Oct 1, 2018
    Messages:
    1,106

    Strange, i dont get these types of leaks, even if i leave beamng running when i sleep. I have 1050TI, I5 8600 and 8 Gb ram DDR3
     
  4. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    14,696
  5. Anonymau5

    Anonymau5
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    Joined:
    Mar 2, 2014
    Messages:
    8
    It probably was a mod vehicle.
    It would be nice to setup traffic sets to folks can have different traffic for different conditions.
    For example;
    Offroad vehicles for rougher maps.
    More normal regular vehicles for maps it's appropriate for.

    This could be a set of user defined presets when generating traffic. The flow would be something like > Spawn Traffic > Choose preset> cars are spawned.
     
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