I created a log cabin using logs in East Coast USA. I selected all the bits and packed them into a prefab, which generated a prefab.json file. I did NOT save the level, thinking I could come back and add the cabin anytime. The cabin does not show up in the asset browser, but is still saved in the art\prefabs folder. How do I bring that prefab back into my map? Thanks!
Hmm. Maybe try to clear cache. If all else fails game reinstall? disclaimer: I have no idea what I’m doing so you probably shouldn’t take information from me
I tried to replicate your situation and managed to salvage unsaved prefab objects. - Copy-paste the {"class":"TSStatic",... lines from the prefab.json to the items.level.json in your map's main/MissionGroup/LevelObjects/ - Remove the prefab.json from the map files - The log house should show up on the map and the logs should be in SceneTree/SimGroup_/