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problem with oversteer reduction assistant on my unreleased mod

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by MightyMessiah, Jul 20, 2022.

  1. MightyMessiah

    MightyMessiah
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    Apr 14, 2022
    Messages:
    101
    so i have been making a mod that im not showing yall fully
    but it has a problem that is related to oversteer reduction assistant making the car steer to right
    i dont know how to fix it and i dont want to turn it off as its such a good feature
    here is a video too ( i choose roth wheel to obscure the mod and please again dont ask for the mod as its confidential)
     

    Attached Files:

  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Sorry but nobody can help if we don't actually see what is going on
     
  3. Gregory TheGamer

    Gregory TheGamer
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    If the Oversteer Reduction Assistant is pulling the car to the right, it's likely doing so because you have unstable G-Forces in some direction (probably to the right) Check the G-Forces (which originate from the ref-nodes by the way) and fix whatever is causing the G-Forces to be unstable. That's all I can tell you.
     
  4. MightyMessiah

    MightyMessiah
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    what am i supposed to do and what should i change
     
  5. blanketdreaming

    blanketdreaming
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    He just told you, Now my boy fix yo mod so some people can use it.
     
  6. MightyMessiah

    MightyMessiah
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    no i mean what files im supposed to check as im not the full dev of this thing

    (also it might not even get a release as its me experimenting with this stuff for game development)
    --- Post updated ---
    here is a video of the g force ui thing (again i need to know the file and thing i need to fix)
     

    Attached Files:

  7. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    We can't know what file precisely to fix if we don't see the entire car...
     
    • Agree Agree x 1
  8. default0.0player

    default0.0player
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    Nov 30, 2018
    Messages:
    2,064
    AFAIK the game takes slip angle into account, which can be replicated by a crabbing car with a damaged rear suspension. IDK whether it reads g-forces though.
     
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