So im trying to get Bulletime set to Y and B heres the script; [SUB]// Product Name: Controller (Xbox 360 Wireless Receiver for Windows) // GUID: {02A1045E-0000-0000-0000-504944564944} // axes: 5^Y^X^U^R^Z // 15% deadzone for the camera things $gp_deadzone = "-0.15 0.15"; // camera %mm.bind(%device, thumbrx, "D", $gp_deadzone, gamepadYaw); %mm.bind(%device, thumbry, "D", $gp_deadzone, gamepadPitch); // movement : deadzones and such are in lua for these %mm.bind(%device, thumblx, "D", $gp_deadzone, steer); %mm.bind(%device, triggerl, "D", $gp_deadzone, brake); %mm.bind(%device, triggerr, "D", $gp_deadzone, accelerate); %mm.bind(%device, btn_l, clutch ); %mm.bind(%device, btn_a, shiftUp); %mm.bind(%device, btn_x, shiftDown); %mm.bindCmd(%device, dpadd, "beamNGResetPhysics();", ""); %mm.bindCmd(%device, dpadr, "beamNGTogglePhysics();", ""); %mm.bind(%device, btn_r, parkingbrake_toggle); %mm.bindCmd(%device, lpov, "beamNGSwitchVehicle();", ""); %mm.bindCmd(%device, btn_y, "bullettime.set(6)", ""); [/SUB]<-- Here[SUB] %mm.bindCmd(%device, btn_b, "bullettime.set(100)", ""); [/SUB]<-- And here[SUB] %mm.bindCmd(%device, btn_rt, "beamNGResetCamera();", ""); %mm.bindCmd(%device, btn_back, "beamNGCameraToggle();", ""); //%mm.bind(%device, btn_back, beamNGControl); //%mm.bind(%device, btn_x, toggleFirstPerson); [/SUB]​When i tap the buttons on the controller nothing happens, can anyone tell me why?
change to: %mm.bindVLuaCmd(%device, btn_y, "bullettime.set(6)", ""); %mm.bindVLuaCmd(%device, btn_b, "bullettime.set(100)", ""); you where missing "VLua" within %mm.bindVLuaCmd... have fun.