Greetings, I am usually a (far too pessimistic and nitpicky) commenter on mods, but I figured I'd get deeper into BeamNG modding myself instead of simply changing values for personal use. I have spent a bit of time (Or rather, far too much time) with the new Rally mode. Seeing as I used to be part in running Automation-BeamNG challenges in the past on a discord server, I have a entire rally set up that could fit reasonably well into the now existing rally mode. However, I do not know where I would even start with implementing this. I have never done track or scenario editing so I would really love some pointers. I have looked on the wiki, but unfortunately it seems that guides for rally mode editing are not around yet in it. Thank you for any responses. I understand this could probably end up being a very complicated and time consuming undertaking.
A little update. I've looked into the editor, the Mission Editor, and have found that the rallyLoop is basically a stringing together of stages and road sections in the editor. This doesn't seem too complicated and I'll have to find out how to change these - Possibly add a fourth stage to this rally loop at first - And then see from there. Now I have no idea what a Prefab is (I assume it's what saves object IDs and positions to easily load them on mission start) and how any of the other parts could reasonably be made. This is going to be exciting!
this tutorial is a bit old, but still a good start. i will make a tutorial also for the new rally loop mode. but once you have done the stages its really easy to put them together in a loop..
I actually used this very tutorial to make my first rally stage. It's a great tutorial, very compact and informative. Thank you very much! I am currently in the process of putting together a proper rally on the Utah map. Once it's finished, I may upload it.