Realistic engine heating physics and tyre physics

Discussion in 'Ideas and Suggestions' started by DEMVN, Apr 5, 2025.

  1. DEMVN

    DEMVN
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    Joined:
    Feb 16, 2023
    Messages:
    8
    So. As I understand it, the physics of engine heating has not been updated since it was added. What is the problem? At idle, the engine of the car at ambient temperatures, for example, 25 ° C, should heat up to 90 ° C in just 3-5 minutes. but in the game it takes about an hour, if not more. Another example: if I want to go to the track in a regular ibishu covet, I can do 10 laps without any problems. Although in real life, on the second lap, the engine will die from high temperature. It is also possible to improve the logic of the starter so that idle speeds are higher at low temperatures.
    Now let's talk about the lack of tire physics. To be honest, I don't have much to say here. There is simply no physics. Of course, there is a mod that adds it, but based on real life, it doesn't work very well. Also You can add some more content to the physics of the tires, such as realistic particles from the smoke of the wheels. And, accordingly, other particles (dust, dirt, and so on), as well as make sure that particles and plants do not pass through the car. But that's a completely different story.
    Maybe I'm asking too much of the developers and the game. I can't imagine how difficult it is to implement, but I definitely think it's very difficult. Thank you for such a wonderful game, devs♥️
     
    • Agree Agree x 2
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