this mod aims to finally bring realistic lights to BeamNG latest version to download always attached to the first post = download down below Version 3: added projector lights for Sunburst, ETK 800 and ETK K Version 2: of course i posted broken version, sbr4 not spawning fixed Version 1: for now the only car done is SBR4 / it features what I imagine might be OEM headlights, Bi-Xenon projector lights 4200K detail of the projection before and after / same spot for all 4 pics same as above, i just circled a white van in the distance leave feedback below, thanks
No joke, I signed in so fast when I saw this. Please don't unsupport this till the end of time ! Best mod ever in my books...
Since when car lights cut out like that? Looks a little bit odd for my taste. --- Post updated --- I think lights have to be pointed up a little bit higher on the 800. --- Post updated --- More graphical representation of how low the lights are Vs how they should be (you should be able to see atleast part of the sign)
1. projector headlights feature the cut off in real life, its not to blind other drivers 2. from the second picture, it seems you are in front of incline and that of course makes the lights project closer 3. signs should be reflective in the game as in real life, your car headlams are not supossed to shine that high unless you have highbeams on ill have a look at the etk800 though, thanks for feedback
On my car, the lights have a bit more fall-off vs a steep drop off at the top (in the game pic above) of a light cone, because light reflects off other things and the game doesn't simulate that bouncing of light. So the edges of the cone of light should be a bit more relaxed, and not so drastic, especially at the top of the light cone.
You are going to do this with the "Rally Lights", "Police Spot Lights" and the "Roof Lights" aren't you? Thanks.
Some good reference material for high beam http://www.rallylights.com/hella-rallye-4000-motorsports-xenon-driving-or-pencil-lamp.html http://www.rallylights.com/hella-ff200-xenon-driving-lamp-kit.html
Looks good, though regarding the license plate lights, I would probably raise them a bit and make them spread wide, kind of like how I did them in ETS2: Your projectors also look spot on, I also did a mod for this in ETS2 Only suggestion I would have is to have some faint light above the cutoff too, that's a behavior i've observed with projectors IRL.