Recompile shaders in runtime?

Discussion in 'Programming' started by Richard, Aug 18, 2020.

  1. Richard

    Richard
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    Joined:
    Aug 20, 2013
    Messages:
    53
    I'm trying to make a graphics overhaul mod for BeamNG, and I'm wondering if there's a way to recompile shaders without deleting the cache and restarting the game?
     
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