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Render Distance Low - Trees, grass etc.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ryvan10, Dec 24, 2019.

  1. ryvan10

    ryvan10
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    Joined:
    Dec 24, 2019
    Messages:
    1
    When playing on maps that include a lot of trees like East Coast USA and Jungle Rock Island, the render distance of the trees seems really low. This causes lots of jagged and prominent loading of trees that is really obvious when driving fast, almost like the trees are animated. The trees render really close to the player camera instead of loading in the distance.

    All video settings are on ultra, except for dynamic reflections which are turned off. No difference was seen with this setting on. I installed it on the SSD and the same issue appeared.
    Video Attached

    Specs:
    Intel Core i5 9600K 3.7Ghz
    NVIDIA Geforce RTX 2070
    16GB RAM
    ASUS ROG Strix Z390-E Motherboard
    2TB HDD Game Save
    Samsung 970 Evo Plus 500GB System Drive

    Windows Version 1909 - 18363.535
    NVIDIA Game Ready Driver 441.66
    Game Version 0.18.4
     

    Attached Files:

  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
    Looks correct, not a bug. The trees are tuned in favor of performance, so they distance they swap detail is kind of near.
    We don't have any cross-fading between those different details, so it will look like direct cut.
     
    • Informative Informative x 1
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