I think this is the best section to post in - if not, Mods please feel free to move it. My son absolutely loves this game, and has some very particular vehicles he's fond of. I'd like to extract the models from the game resources to convert to a printable format for my 3d printer. Once I get the resource out of the game, I can handle it from there. I just don't know how to extract resources from the Torque engine. Can anyone offer some advice on how to go about this?
You can use Blender to import the .dae files ( Blender > File > Import > COLLADA (.dae) ) The .DAE files (3D Models) are located in Steam/Steamapps/Common/BeamNG.Drive/content/vehicles/<vehiclename.zip> The wheels are inside the ../vehicles/common/wheels and tires folders.