Re: Riverside Expressway Don't worry, I'll make sure there are "road closed" barriers in place before I release it (tonight, hopefully). I too would rather have the map 100% complete, but there's no point in letting it gather dust while I focus on my uni assessment. Thanks! I believe there's a segment of road where you can get some air if you're going more than 260 km/h.
Re: Riverside Expressway Haha I second this! Great job with the road marking and the Brisbane objects. Very authentic, although I don't drive though Brissy very often.
Re: Riverside Expressway Allow me to express my sentiments regarding this fine urban environment in visual form:
Re: Riverside Expressway Beta 1 is released everyone! http://www.dropbox.com/s/3bm1b5z1fcy1dds/Expressway_Beta1.zip Also, I'm going to sleep.
Re: Riverside Expressway Awesome man! I've been checking this thread every time I go on the forums in case of a beta. I seriously can't wait for this to be done downloading so I can try it. Amazing job man. I can't wait until you get a chance to finish the whole thing! It's awesome seeing such a high quality product from a new user. Trust me, this gained you a ton of respect
Re: Riverside Expressway This is just fascinating! But at the end of the highway I end up crashing my D15 at 126 MPH.
Re: Riverside Expressway I saw a screenshot of JDMClark's Bruckell Covet & this was the map he was on and I was like "HOLY FUCK YEAH ITS RELEASED!!"
Re: Riverside Expressway I noticed JDMClark's screenshot is missing the cubemap reflections in windows. Can anyone else check if they are present? They won't work unless the .zip is unpacked to the BeamNG Drive main directory.
Re: Riverside Expressway I've got them I enabled anisotropic filtering on all the road textures, makes it much nicer And btw, you shouldn't need to edit the main art folder, you can have custom cubemaps in your actual level folder. I did it with my snow map. Love the map!