Unsolved road architect

Discussion in 'World Editor' started by kleine levy, Nov 19, 2025 at 11:25 PM.

  1. kleine levy

    kleine levy
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    Joined:
    Sep 25, 2024
    Messages:
    12
    best,

    I would greatly appreciate your assistance with this matter, as I am beginning to feel somewhat frustrated.

    I am working on my own version of an Italy rework. I have created new roads and junctions with the road architect. However, every time I load the game, the new roads are in my scene tree, but they are not in the map at all or are in a completely confused state. It took me three hours to get the road I wanted, only to find that none of that progress is there now. How do I save it correctly?



    Thanks in advance.
     
  2. crashmaster

    crashmaster
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    Joined:
    Aug 4, 2013
    Messages:
    1,841
    road architect should honestly be forgotten about.
    i have a feeling itll be deprecated in a future update.

    from my understanding, you should be using the master spline tool instead.

    i tried making a map, and gave up, because road architect was more trouble than its worth, wouldnt save my work either, or would just crash when trying to use it.
    thats ignoring how utterly buggy and barely functional it is.

    it doesnt matter how many times i saved my map, after reloading everything was lost.
    hope you enjoy redoing your work, because if you use the road architect its the only thing youll be doing. aka RE-doing your work.
     
  3. AlexKidd71

    AlexKidd71
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    Joined:
    Mar 16, 2022
    Messages:
    631
    If you are done with a road you should move the stuff in the generated scenetreefolder to another one before you close the game. This worked for me. And don’t use the procedural meshes like sidewalks and bridges if you want to share the map. They don’t load automatically after reload.
     
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