i wanted to make a Taxi mod for the roamer, and i ported the grand marshalls ad carrier to the roamer. i dont know what i did wrong in the jbeam files, but when i try to spawn any roamer config in (even the stock ones), it isnt visible and the camera centres somewhere weird. i can see where it is on the navigation ui app. I've included the zip file with my mod if that helps.
I think you are missing a closing parenthesis } in your Jbeam file. Try this: Code: { "roamer_adcarrier": { "information":{ "authors":"Meshes by BeamNG, Ported to Roamer by TPRAM", "name":"Roamer Taxi Advert", "value":120, } "slotType" : "roamer_roofrack", "slots": [ ["type", "default", "description"] ], "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], ["roamer_adcarrier", ["roamer_body"]], ], } } Also, you need to apply the rotation, location, and scale of the taxi sign (Use `Ctrl+A` in Blender), and I recommend adding an edge split modifier to the sign.
That worked, its on the roamer, but i'll have to figure out how to get textures tommorow. and how to get it to have a jbeam so it doesnt deform like a russian mod lada. :| anyways thanks for the help