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Rotate Objects (Ramps, Walls, etc.)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by coNNway, Nov 22, 2016.

  1. coNNway

    coNNway
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    Joined:
    Nov 17, 2016
    Messages:
    12
    Hey guys,

    can somebody explain me how I can rotate objects I spawn onto the map like ramps etc.?

    I am unable to do it even in F11 mode.


    Thanks for your help,
    coNNway
     
  2. CreasingCurve

    CreasingCurve
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    Joined:
    Jan 19, 2016
    Messages:
    940
    When you open the editor there is a rotation tool in the bottom right corner IIRC. Forgotten what you would do to the values but try experimenting with different numbers and you will learn how to use it Just remember to pause physics before doing so to make it a bit easier. Or you can set the node grabber strength to 100% and pull it to where you want.
     
  3. coNNway

    coNNway
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    Joined:
    Nov 17, 2016
    Messages:
    12
    What exactly is this node grabber and how do I do it? :D
     
  4. randomshortguy

    randomshortguy
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    Joined:
    Aug 9, 2013
    Messages:
    1,562
    Hold Ctrl and click 'n drag the blue dots to move vehicles or props around. Scroll wheel increases or decreases the strength. You can also rip vehicles with this, which is a lot of fun.
     
  5. CreasingCurve

    CreasingCurve
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    Joined:
    Jan 19, 2016
    Messages:
    940
    Simply press CTRL and lot of little blue dots with show up when your cursor is near the vehicle, when you click on one of the dots the mouse basically grabs it and you can throw the car around. The scroll wheel on the mouse controls the strength and how much force can be applied to that node.

    Ninja'd by @randomshortguy Grrr...
     
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