I know there's an idle roughness you can set in an engine jbeam but I can't figure or find out what it is (and the wiki doesn't show us any of these values as far as I can see) So, I must ask here. I thought it was idleRoughnessCoef or something but that doesn't work. Anyone know the name of this value?
Code: "idleRPMRoughness":###### this seems to be the rev deviation from idle, but it doesn't always work as intended.