Ah, it seems 0.15 has broken the animated wiper mod... Until it's fixed, I'll have to disable the wipers in the next release. If @StinchinStein doesn't mind me tooling about with it to see if I can get it compatible with 0.15, I can give that a try On a different topic, I have started work on jbeaming the driver's seat and player model for it. No promises that it's going to be any good
His name is Geoff, he weighs either 4 or 5 KG, has 5 nodes and is included with the roofrack. He's also very bottom heavy, but don't say that to his face! Yes he can leave tire marks on the road if needed. Oh yeah, regarding the player model thing. That's on hold until I figure out how to make him not implode
This is neither here nor there, but this car is absolutely PERFECT for tearing around Italy... it just feels right there. The nimbleness, the eager-to-rev engine, and just the styling. So much fun.
Remember that seat is not solid wood, there is easily 5cm or more of sag, so he might potentially have a chance to actually see 5m ahead of the bonnet instead of just base of the bonnet
It looks like 0.15 somehow broke the lighting. I'm using the lowest graphics preset, if that matters.
yes Yes there is an included police config and skin, I don't see why you would waste time using that one
@Dayz Me Rollin' My textures have completely stopped working, I have reinstalled the mod, reinstalled beamng, deleted all of my mods and then reinstalled the mod, moved the installed folder to a different drive, I also have pictures if needed.
@Dayz Me Rollin' Are you going to add a RHD version, or a Rotary engine swap like the Satsuma 210 at least? Loving your Satsuma mod, It's a blast driving it around Italy!
The Rotary was cut from release as I was not happy with the RWD component packaging at all, and the tiny scale of it. I could redo it, but that would take another few days ontop of the work I am already trying do pump out alongside a side project. I did try messing with RHD, but got lazy as I couldn't be bothered making the MPH speedo variant Both of these ^ photos are from August 2018. ATM I am trying to convert the autobello rear suspension to normal coil springs and shocks, from the torsion bar(s) to fit in this Which should make this more mechanically accurate (in theory ) EDIT - There was also an SR20 that might be returning soon, with some refinements.
It was a stupid thing in my head that prevented me doing it, more a UK-DM version of the car I wanted, but was too lazy to properly do at the time. I'll have another go at it eventually though.