Scratches, paint chips flying, small details

Discussion in 'Ideas and Suggestions' started by Bush Kid, Jun 21, 2019.

  1. Bush Kid

    Bush Kid
    Expand Collapse

    Joined:
    Jan 11, 2017
    Messages:
    3
    I would love to see more effects when crashing cars.

    1. When getting into a crash, particles like pieces of glass, metal slivers, chips of paint fly off the car
    2. When sliding against a wall, the vehicle gets scrapes and scratches.
    3. More detailed window breaking (partial breaks, etc)
    4. Maps with active objects.
    *Road signs can be ran over
    *Small trees either break or 'wiggle' when hit
    *Bushes, grass, and shrubberies squash down when driven over.

    There are many more small details like this I would love to see in this game.
    Also wondering, would most of these suggestions be too performance intensive?

    Late suggestion, wheel axles seem to get unaligned very easily, if possible make them a little tougher?


    Thank you anyways for an amazing game, devs.
     
    • Agree Agree x 2
  2. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,282
    Some of these, if not all of them, would definetly be performance intensive. Particles in general will always be rough on performance.
     
    • Agree Agree x 2
  3. Exchy

    Exchy
    Expand Collapse

    Joined:
    Aug 27, 2016
    Messages:
    633
    Wobbly jbeam road signs, just for luls
     
  4. Zero

    Zero
    Expand Collapse

    Joined:
    Sep 2, 2012
    Messages:
    1,386
    Use the search function next time please, these things have already been discussed numerous times.
     
    • Agree Agree x 2
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice