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ScriptAI Editor bug - last trajectory is getting deleted

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Frinen, Feb 19, 2025.

  1. Frinen

    Frinen
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    Joined:
    Feb 18, 2025
    Messages:
    1
    Sorry if this was reported earlier, I could not find any mention of this issue on the web or this forum.
    Steps to reproduce:
    1. Spawn two or more cars, for this example, I will use two cars: car A and car B
    2. Record ScriptAI trajectory for car A and after for car B
    3. Delete the trajectory for the car A
    4. Re-record the trajectory for the car A
    5. After the recording of the new trajectory has stopped, the trajectory for the car B is automatically deleted.
    6. If you attempt to re-record the trajectory for car B, the trajectory that was recorded for car A in Step 4 will be deleted
    This will create a loop of automatically deleting the last recorded trajectory after the recording of the new one is ended.

    Here is the video of this issue:


    I use the latest Steam version of the Beam.NG drive to date, 0.34.2.0.17507, and I was able to reproduce this issue in the safe mode.

    If there is any workaround for this issue, please let me know.
     
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