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[Scrypter personel ONLY] WTF- i'v finded BeamNG Memory Adress???? -WTFF

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by RockWhiteDog, Jul 25, 2014.

  1. RockWhiteDog

    RockWhiteDog
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    Banned

    Joined:
    Jul 23, 2014
    Messages:
    10
    check out here:

    BeamNG\shaders\procedural

    i know some stuff about memory and .CS scripting and...

    memory adress are foundeable by fallowing the rule bellow:

    0x1 0xA
    0x2 0xB
    0x3 0xC
    0x4 0xD
    0x5 0xE
    0x6 0xF
    0x7
    0x8
    0x9


    example: 0x858624 ( GTA SA memory adress)


    what about this, devolper personel and scripter personel?

    check out my video to know what happens when some memoryes are changed.

    https://www.youtube.com/watch?v=DwG_rWstcMU&list=UUQQv-JxAQoQpemVTx-1L26w
     
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