Hey! Is there any way to send a game engine command from LUA ? such as thePlayer.SetTransform("0 0 0 0 0 0 0 0 0"); ?
From which lua instance? physics system, vehicle or T3D Lua? From T3D Lua it is currently not possible :/
Well you can execute js can't you? It would be the worst workaround of all times but you could build a string where a ts function gets executed with a js function and execute that as js.