Separate Section for completed vs noncompleted in the showroom

Discussion in 'Ideas and Suggestions' started by cml1of4, Aug 9, 2013.

  1. cml1of4

    cml1of4
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    32
    I think it would be a good idea to have a separate section for actual downloads vs. ideas or mock ups being posted. This way they aren't mixed together.
     
  2. dkutch

    dkutch
    Expand Collapse

    Joined:
    Mar 24, 2013
    Messages:
    818
    I think a RoR rule should carry over... To start a showroom thread, you need to have something to show in game. Whether it be a n/b chassis, or a mesh in game.
     
  3. Mythbuster

    Mythbuster
    Expand Collapse

    Joined:
    Aug 11, 2012
    Messages:
    782
    Don't we already have this, sortof?
    In the community/unofficial showroom there are pretty much only unfinished mods as far as I know. In the .Drive showroom there are finished mods with downloads... Right?

    That said, I wouldn't mind imposing a rule like Dkutch says, where it's only allowed to have a thread once you have in-game pics...
     
  4. Zappymouse

    Zappymouse
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    1,059
    If you're a complete ape when it comes to getting things in-game (me), it's nice to have a thread so you can ask questions. There's no way I can get my car in-game without help, even after poring over the Wiki. I mean, one thread for a bunch of questions is better than a thousand threads clogging up Questions and Support all titled with help plzzz how do i get beems for sketchiup car i make.

    In regard to the question posed by cml1of4, they already are separate. Reiterating Mythbuster's point -er, question-, vehicles and terrains in progress generally live in the Community Showroom, whereas completed projects and downloads live in the Drive forums.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice