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Serious lagging (with FPS drops and memory leak)

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Jon the VGNerd, Dec 30, 2016.

  1. Jon the VGNerd

    Jon the VGNerd
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    It seems that even a supercomputer-grade PC would eventually be at the mercy of BeamNG.Drive's optimization issues. I have a desktop that can run most games though it seems this game, as I've bought today, seems to be an issue. Apparently, despite that my PC meets minimum requirements to run the game well along with various videos showing a perfect 60 fps, this wasn't the case when I first played it. It never even reaches to 60 fps, no matter the settings (even closing applications doesn't help much either).

    What baffles me more is that it has 2 GBs of RAM at minimum (at least that's what it shows on SystemRequirementsLab) yet it somehow manages to instantly spike to the maximum capacity of the RAM, 8 GBs to be exact, resulting in huge, FPS drops, rendering it unplayable. Not to mention its CPU having reached at a full 100% which is pretty silly as I've played other high-end games before and none of them had any issues with CPU, much less memory leak or FPS drops.

    I have a feeling that this game currently has optimization issues and that it needs to be addressed, as no matter what settings I put, the game will always end up suffering from huge FPS drops and memory leaks. I truly love the game yes, but I don't like it having serious performance issues (even the fixes from various videos don't help much at all).

    Please fix these aforementioned issues ASAP for its next update. Thanks.
     
  2. Nadeox1

    Nadeox1
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    That site is not affiliated with us. Stick to the requirements we wrote instead (Steam page or on our Wiki)

    That because none of the other games uses the CPU the same this game does.
    The game is running a complex physics simulation at a very high frequency .
    2000Hz to be exact.. Here's what other important games uses instead:

    CPU power will be used, all the time. That's why our requirements on the CPU are that high too.

    Now, can you please provide your full PC Hardware Specifications?
    (Processor and Graphics models, RAM, Operating System)
     
  3. SixSixSevenSeven

    SixSixSevenSeven
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    You have not described a situation of a memory leak. In a memory leak event your memory usage continues climbing, it does not simply stop as you described. (I've fixed multiple leaks in development software)
     
  4. Jon the VGNerd

    Jon the VGNerd
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    Here it is:

    Graphics Card: AMD R7 240 (3 GB)
    CPU: AMD A10 6800K APU (4.1 GHz)
    RAM: 8 GB
    Windows 8.1 64-bit (6.3, Build 9600)

    I even lowered the graphic settings with no success; still had FPS drops and memory leakage, of course.

    EDIT: If you want further proof, I'll see if I can boot up the game, though the game has a nasty tendency to lock up and occasionally crash on me upon booting up as I try and dig up proof for you guys.
     
    #4 Jon the VGNerd, Dec 30, 2016
    Last edited: Dec 30, 2016
  5. Nadeox1

    Nadeox1
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    That GPU doesn't look like it meets the recommended requirements.


    Also, I don't think Memory Leakage that's a memory leakage issue.
    Usually, that's when a game starts using more RAM than needed, for no reason, eventually saturating the whole memory at some point. (AFAIK, please someone correct me if it isn't).

    Can you please check your CPU temperature (You can use CoreTemp : http://www.alcpu.com/CoreTemp/ )
    When the lag happens, also keep an eye on the Processor speed. Does it stay at 4.1Ghz or it goes very
    AMD CPUs have their own reputation when it comes to temperature. If the CPU is running too hot, it is probably going in thermal throttling, causing the FPS Drops and 'Stutters' you see more likely.

    Generally, it the lag persistent or it 'goes on' randomly?
     
  6. Jon the VGNerd

    Jon the VGNerd
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    Here it is with the image this time:



    Having just booted up and already it spiked close to 8 GBs of RAM.
     
  7. SixSixSevenSeven

    SixSixSevenSeven
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    None of your system meets recommended specs. The entire AMD A series is known for lag in this game. The gpu is not a gaming card and a few gens out of date. That machine will lag
    --- Post updated ---
    Really beamng need to update that screen. Even a 3ghz i3 is faster than your processor
     
  8. Jon the VGNerd

    Jon the VGNerd
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    Well, that's a shame. I've heard Nvidia has similar issues to it. And unless I have money to get a better graphics card, I'm pretty much broke after spending it on the game from the Winter Sales, among other games too, so I guess this game would need a supercomputer-grade PC, which I don't have. :(
     
  9. SixSixSevenSeven

    SixSixSevenSeven
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    No it just needs a PC with a reasonable cpu rather than a low end one
    --- Post updated ---
    Oh and how are you recording memory usage?
     
  10. Jon the VGNerd

    Jon the VGNerd
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    True, but again, I'm unable to fork up another dough for a better CPU and a better graphics card, just to run this game. I'm completely spent, unfortunately.
     
  11. SixSixSevenSeven

    SixSixSevenSeven
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    A situation many can emphasise with. But as reference, if you're assuming beamng is using all your ram from the 7.9gb figure in that screenshot, that figure isn't how much ram beamng uses but the figure for how much ram your PC has accessible, down from 8.0 due to the kernel consuming some. It does not reflect how much is being used by anything though.
     
  12. Jon the VGNerd

    Jon the VGNerd
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    Any solutions for this, then? Sure I'd lower the graphics settings, but the memory usage will still nevertheless increase which leads to FPS drops. And I don't want to refund the game either (and even if I wanted to, I've already given it 10 hours, deeming it nonrefundable).
     
  13. SixSixSevenSeven

    SixSixSevenSeven
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    somewhere in advanced settings you can turn off the inter vehicle collisions. This drops CPU usage massively. And I ask again how are you measuring the RAM usage because I cannot duplicate such a high usage (though the situation described is not a leak)
     
  14. Jon the VGNerd

    Jon the VGNerd
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    Well, I'm not sure why (because I had a similar issue with GTA V before where memory leak was a big issue before Rockstar Games fixed this), I guess most devs expect people to get a powerful PC nowadays.

    Anyways, I turned off the inter vehicle collisions and wow, I dunno what to say; you're a lifesaver. It helped my CPU from being too overloaded and the game from crashing. You have literally saved me, thank you. :D
     
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