My collision mesh appears sideways when set to visible mesh, im willing to give the file through pm only
If you're using blender to export the object, maybe it's because the rotation of the object isn't 0 0 0. In blender, set the rotation to 0 0 0, switch to Edit mode and rotate it from here. The coordinates and rotations of an object in Blender should always be 0 before exporting
thanks, but i fixed it by duplicating it in f11, turned one to 90 degrees and made it invisible so the collision would be correct, then put the second model to match the collision mesh