Simplified loading

Discussion in 'Ideas and Suggestions' started by Jakkar, Aug 18, 2013.

  1. Jakkar

    Jakkar
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    Joined:
    Aug 6, 2013
    Messages:
    15
    It's an early stage test. It crashes frequently, it has a somewhat unintuitive interface - these are observations of entirely justifiable facts, rather than criticisms.

    This being the case, is it appropriate to have a fancy in-engine main menu? Having to load one level to access the menus, viewing the signposted country road, then another to get into the game before you can resume setting up whatever you're creating, playing with or testing, is... Somewhat frustrating, to me.

    I imagine there might be a way for the rather more tech-savvy to shortcut this process, but lacking the knowledge and knowing many others lack the same, might it be a good idea to include a quickstart option leading directly to a level of choice - or a menu-lite that doesn't require initial loading of the menu-background level?

    When I crash, I'm not frustrated, for I expect nothing better from a project at this stage of development - but I am frustrated by how long it takes me to get back in to the program, all for the sake of presentation.

    Thanks for reading.

    - Jack
     
  2. Raindeer

    Raindeer
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    Joined:
    Aug 4, 2013
    Messages:
    11
    I believe there's a shortcut variable that does this.

    From test.bat:

    Code:
    :: valid BeamNGSandbox.x86.exe parameters:
    :: -no3dgui   disables the Main Menu 3D GUI         <-- Here
    :: -console   shows the log in another window
    :: -level <filename.mis>   loads the mission on startup
    :: -worldeditor   open the level editor instantly
    :: -guieditor   open the gui editor instantly
    :: -vehicle pickup
    
    
    :: example: disable main menu level, open the console and load GridMap.mis as level:
    BeamNGSandbox.x86.exe -no3dgui -console -level GridMap.mis
     
  3. Jakkar

    Jakkar
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    Joined:
    Aug 6, 2013
    Messages:
    15
    Thanks Raindeer =)

    To simplify it for any future readers, just throw this into a Run command (windows key + R) with the correct path for your installation, and you'll load a basic menu. Particularly useful for those with slower computers, I imagine.

    #:\###\BeamNG.drive-0.3\BeamNGSandbox.x86.exe -no3dgui

    To take it a step further, those of you running repeated tests for vehicle-modding, or who suffer frequent crashes like me can enter

    #:\###\BeamNG.drive-0.3\BeamNGSandbox.x86.exe -no3dgui -level gridmap.mis


    Depending upon how user-friendly the devs care to make it, I'd suggest making this an easily accessible option.
     
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