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[SOLVED]How can I install cars now that the game is on Steam?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by JackTheUnicorn, Sep 17, 2014.

  1. JackTheUnicorn

    JackTheUnicorn
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    Sep 15, 2014
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    I can't find the BeamNG folder.. how can I put the .rar file in it? Help me please ;_;
     
  2. daveywaveyHD

    daveywaveyHD
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    Aug 16, 2012
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    Re: How can I install cars now that the game is on Steam?

    Go to your games library
    Right click BeamNG.drive
    select properties, then local files
    Click browse local files, there are your folders.
    Hope this helps :)
     
  3. JackTheUnicorn

    JackTheUnicorn
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    Re: How can I install cars now that the game is on Steam?

    Oh my god thank you! You're a genius! Thank you so much! :D
     
  4. daveywaveyHD

    daveywaveyHD
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    Re: How can I install cars now that the game is on Steam?

    No problem, glad it helped. :)
     
  5. GabrielFarre

    GabrielFarre
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    Hey... I cant save my own car configs it doesnt appaers in the folder :(
     
  6. DrowsySam

    DrowsySam
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    If you are running experimental, drop the zips in Documents\BeamNG.drive\mods, the zips will have to support this though, with a folder inside the zip called vehicles/levels and the mod inside that folder.
     
  7. IBsenoj

    IBsenoj
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    wait, how can I use community cars from the old pre-race update on the experimental?
     
  8. SixSixSevenSeven

    SixSixSevenSeven
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    BeamNG/vehicles as they used to be, they still work just fine.
     
  9. GabrielFarre

    GabrielFarre
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    C:\Program Files (x86)\Steam\SteamApps\common\BeamNG.drive\content\vehicles
    if you have in program files put this in your pc :)
     
  10. SixSixSevenSeven

    SixSixSevenSeven
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    Wrong.
    C:\Program Files (x86)\Steam\SteamApps\common\BeamNG.drive\vehicles
     
  11. Dummiesman

    Dummiesman
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    content\vehicles ***********
    He was asking how to use in the exparimental version
     
  12. SixSixSevenSeven

    SixSixSevenSeven
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    He was asking how to use non experimental versions in the experimental version:
    C:\Program Files (x86)\Steam\SteamApps\common\BeamNG.drive\vehicles
    Yes that is the old non experimental folder. Yes the experimental version will load non experimental version mods from that folder without issue. It will also load mods for the experimental version from that folder if unzipped first.
     
  13. mrboojay

    mrboojay
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    Aug 25, 2014
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    This is a bit of an OT question to ask here, but which method is better for the new experimental cars? I have continued to use the old method and it has worked fine, but I want to make sure I am not missing any neat features that I may be loosing with the old way.
     
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