Some new render settings?

Discussion in 'Ideas and Suggestions' started by Bearman378, Jun 30, 2024.

  1. Bearman378

    Bearman378
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    Jun 30, 2024
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    I'd like to suggest a settings in regards to rendering the game. For context, I have an older pc, not exactly the best for rendering entire maps. So, maybe we can add a "Render distance" setting, with some fog to cover the non-rendered objects in a map.
     
  2. Barbent Servo GT

    Barbent Servo GT
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    Hi :),
    fortunately there is already a render distance setting. Just open the World Editor [F11] and in the Scene Tree find a object called "theLevelInfo". Select it and in the Inspector pane you will see a setting called VisibleDistance. Lower the value to you needs (see pic).
    I hope this helps you and makes things playable with low end PCs. Since it isn't that beautiful there is no slider in the regular graphics settings menu, I think.

    2024-06-3012_57_02-BeamNGdrive-0322016444-RELEASE-Direct3D11-background.jpg
     
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  3. Bearman378

    Bearman378
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    Thanks for the tip! Didn't know that existed, as I haven't been messing around with the world editor much.
     
  4. Barbent Servo GT

    Barbent Servo GT
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    So now you are a developer :cool:
     
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