Spikeyness after crashing

Discussion in 'Content Creation' started by Risky, Oct 8, 2019.

  1. Risky

    Risky
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    Nov 19, 2018
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    Hi all,

    Now that I've gotten to the point that the JBeam structure matches the model of the car, I still get some not-so-good-looking crashes and it even gets spikey sometimes when crashed hard.

    For the experienced people here; where should I look for the problem? Does it have something to do with finetuning the JBeam structure or is the mesh the problem, which should then be cleaned up thoroughly?

    Thanks in advance!
     

    Attached Files:

    • remake56.jpg
    • remake52.jpg
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  2. Sithhy™

    Sithhy™
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    In my opinion, the jbeam is the problem in your situation. I can't really help you much with it, as I never really touched it, but you should try adjusting some nodes to be in the same position as their corresponding vertices on the mesh (but obviously don't add any nodes in the jbeam, just drag them around)
     
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  3. RobertGracie

    RobertGracie
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    That looks like a badly coded game mod to me, I could be wrong though
     
  4. Slammington

    Slammington
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    This is the OP's mod :p
     
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  5. RobertGracie

    RobertGracie
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    Ahh oh damn xD
     
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