Description: SSRB is a very long route (~100km) located in the middle of the ocean. Not much is known about it. Note: On certain machine, FPS may drop on certain sections. That's due the complex colmesh some parts have. As you get farther from spawn point, the game will start to do weird things. That's because, as far as you get, precision come less. This is not a bug. Features: FPS Friendly Optimal to test speeds and burn some engines AI Mapped Screens: Credits: Ouerbacker - Sky settings DoullPepper - Road textures Me - The rest For problems and support, use the discussion thread.