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steering wheel rotates off postion

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by schumacher, Apr 17, 2016.

  1. schumacher

    schumacher
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    Joined:
    Sep 1, 2013
    Messages:
    1,054
    I added a steering wheel to my mod , I added following lines to the jbeam .

    },
    "LanciaWheel": {
    "information":{
    "authors":"BeamNG",
    "name":"Original Lancia Wheel",
    "value":330,
    },

    "slotType" : "hatch_steer",

    "props": [
    ["func", "mesh", "idRef:", "idX:", "idY:", "baseRotation", "rotation", "translation", "min", "max", "offset", "multiplier"]
    //steering wheel
    ["steering" , "wheel" , "f7r","f7l","f8r", {"x":25, "y":0, "z":0}, {"x":0, "y":0, "z":1} , {"x":0, "y":0, "z":0}, -1000, 1000, 0, 1, {"baseTranslation":{"x":0.618,"y":-0.282,"z":-0.475}},],
    ],

    It spawns when I spawn the car off postion ( I mean out of the car) ...

    what do I have to change thats moving on its own place and not around the car ?
    --- Post updated ---
    and... btw i also wanted that a needle can move , what do I have to change right here ?

    ["rpm", "int23", "f7r","f7l","f8r", {"x":17.5, "y":0, "z":0}, {"x":0, "y":0, "z":-0.029}, {"x":0, "y":0, "z":0}, 0, 7500, -4000, 1],
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,697
    Look at the official steering wheels.
    The steering wheel will rotate around its origin point.
    If you put the steering wheel origin point at the same origin point of the car, then the rotation will be wrong.

    Again, look at the official cars, it's much faster than explaining.
     
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