Almost all mod maps have missing texture trees and some even have messed up grass or "No Mesh" objects I've never even seen before. Clearing cache multiple times and verifying game integrity has not fixed these issues. Is there any way to fix this? Like downloading the assets or something somewhere?
Piggy-backing off this: Devs, there's a "LEAVES_STRONG" and "LEAVES_THIN" material that seems to be causing a LOT of trees to break their texture when you're far away from them throughout my old (and new) maps. The material editor doesn't refer to any materials beyond fir_leaves, fir_bark, and this "leaves_strong". As the other two are fine, I assume it has to be an issue with leaves_strong. This texture doesn't seem to be anywhere in the game's files. In fact the only instance I can find of it is where its mentioned (besides within the tree's own folder) in the gameengine's groundmodels.json. Is there any documentation / information on this ghost material (if its even the problem.)?