Hello, I have a problem with some textures. I don't know how to explain, but I upload photos and texture file. No problem with same material settings for other textures. Maybe someone are faced with that problem too. Thanks!
That's not DOF. That's texture filtering. Tick the 'Anisotropic Filtering' option you see in the materials option. It also depends on what 'Anisotropic Filtering' option you have on your graphic settings.
I'm uploading two screen. One with Anisotropic filtering (less glowing) and another without. Could it be related with alpha channel of texture? This glowing is very annoying when driving.
4x, but on 16x it looks much better. I think that I should use textures with less alpha. And I painted a normal map on terrain under my road. Now its good enough. Thank you people for help.
Always use 16x. Anisotropic Filtering has almost no impact on framerate and greatly improves the appearance of textures viewed obliquely.